Isabelle
was careful to be as discreet as she could be while her father spoke to his
people down below. Richard had taken them into the Raven’s Fort, which was
distinct from Ravenfort, despite the fact that it sat entirely inside the city
that shared its name. Thousands of years ago, when Retrein was a Narcian
colony, the elderly witch Meriah had had her men build a fortress on the Lockey
River to defend against the hostile “wood-folk,” who had deep ties with the
Wild Spirits. Meriah, who prized her raven familiar Irric dearly, flew banners
with a black raven on a grey field, and this gave the fortress its name.
Meriah
had been the Royal Observer for the King of Narica in this expedition, and had
the equivalent rank of an army general. The fortress had held out against
attacks for several years before a second wave of colonists founded Canwick
nearby. Canwick began to grow, and people began to refer to the settlements
between the fortress and Canwick as “Raven’s Town.” Eventually, Raven’s Town
expanded, absorbing Canwick and clearing away much of the forest, and the city
came to be named after the fortress.
The
odd consequence was that even after Retrein amicably seceded from Narcia,
Raven’s Fort was still considered Narcian territory, by the right of the King.
Then, of course, Narcia became a republic, which might have been the end of it,
but the Raven’s Fort insisted that it remained the last true remnant of the
Kingdom of Narcia, despite the fact that, through treaties, it was under the
protection of the Queendom (but not the Queen) of Retrein and bound by the
Royal Laws, with a few complicated exceptions (for instance, the Raven’s Fort
made no distinction between theft and larceny, which were two very different
things in the eyes of most Retrons.) To this day, the Observer was considered
the ruler of the Raven’s Fort, and even Queen Elona officially had to request
permission to enter.
Despite
the fact that it was only about a square mile in size, the Raven’s Fort had
developed its own unique culture, and was governed by four guilds, each
representing the forces under Meriah’s command, or so the legends went. These
were the Macer Guild, the Foster-Lumbers, the Trapsman’s Guild, and the Witch’s
Coven. Only the last of these still had anything to do with its original
purpose (the Macers, for example, had been soldiers, but now were effectively a
bank.)
The
Coven kept the oldest library in Retrein, and possibly the entire continent of
Ganlea. The base of the building was made of thick stone, and much of its size
was fairly box-shaped, but a precarious-looking tower – one that made Carom’s
Hight look as stable as a pyramid - rose out of it. From a distance, an
observer might assume that the tower – which at one point along its length did
actually twist in a corkscrew shape, among its other undulations – was rather
small. In fact, the bulbous peak of the tower was the size of a large house,
and it was in this place that Isabelle had managed to wander off while her
father was speaking with the Coven’s Matron.
She
had no idea what to look for, but Jim had suggested this area for her to check.
She still did not know what to make of the demon. Her father described him as
one of the most evil and dangerous beings she would ever meet, but so far, Jim
had seemed practically friendly. She knew this could be an act, but for
whatever reason, she felt more comfortable talking about magic with him than
with her father. Richard had always been reluctant to discuss the practice with
Isabelle, and made no secret of the fact that he hoped she would choose another
profession when she was an adult. Yet in recent months, she seemed to be
learning to perform magic completely by accident.
She
had very little control over her strange brand of magic. Occasionally, she
would sense something that was not there, perhaps seeing a little glowing shaft
of light or feeling something like a gossamer string. They were easy to push
aside or blow away like dust. She had not even realized that her father’s Vault
was so thoroughly enchanted until Jim told her.
As
Jim explained, magic, by its strictest definition, and the only one accepted by
rational people, was essentially the substitution of another universe’s laws in
a limited space or time. Knowing which universe to tap into was a key to being
successful in the practice of magic. There were only a handful of these useful
universes that students of the arcane had catalogued, and while they did not
have names, they had clear uses.
So,
Isabelle walked down the aisle marked “Compendia,” while a sweet-looking old
lady dressed in black sat at the desk and sipped some sort of strange tea and
stroked the adorably affectionate cat that stood on her desk.
It
was difficult work. One book referred to another, and at one point she had to
go to the woman at the desk to unlock a huge tome that required a key. There
seemed to be hundreds of descriptions that only half-matched what she had done.
Finally,
two books after the one that needed a key, she found what she was looking for:
“Aetherial Awareness Without Augment.” That seemed to fit her best.
Unfortunately, after the description of the ability was described, rather than
an index of affiliated gods and practical disciplines that followed all the
other types of magic she had seen, there was simply a note that read: “I. S.”
Isabelle
approached the old witch, who was now scratching the chin of the sprawling cat,
much to the feline’s delight. “Excuse me,” she said.
“Yes?”
“I
found this note here. ‘I. S.’ Do you know what it means?”
The
witch frowned thoughtfully and pulled out a gigantic reference book, which she let
thump down on the desk, scaring the cat away. The witch flipped through the
pages eventually coming to the right part of the glossary. “Let’s see here. ‘I.
S.’ There we go. ‘Instrumenta Sapientes.’”
“What
does that mean?” It had the sound of one of the secret languages. In Invocative
Magic, these strange, foreign tongues were used to reach out to gods and
spirits, who would act on behalf of the conjurer. Likewise, in Aetherial Magic,
words such as these were often used in conjunction with the proper equipment as
psychological tool to allow the magician to attain the right state of mind to
interact with the hidden energies they wished to manipulate, though some arcane
physicists had hypothesized that in these cases, the invocations functioned on
the principle of a placebo effect.
The
Librarian-Witch responded. “Tools of the Sages.’ Here, take a look.”
Isabelle
looked through the fine, fine print of the glossary. There it was, “Instrumenta
Sapientes.” The entry read:
“Tools
of the Sages. See: Aetherial Awareness, Telekinesis, Timewalking, Path of
Aeoes. See also: Non-magic Arcane Phenomena.”
Non-magic? The revelation sat like a
heavy stone in her gut.
The
old witch smiled up at her. “Did you find what you wanted, love?”
(Copyright Daniel Szolovits 2013)